Structured programming is a programming paradigm which
facilitates the creation of reusable components. Although all modern
programming languages support it, the mechanisms of support vary.
Where
code can be reused from another library, it may be possible to construct
structured code by writing modules in different languages. When a module is
reused, it's possible to expose sensitive information without requiring
explicit consent from the user. This is why it's important to enforce a privacy
policy that controls the use of that module.
Programming
that has structured elements encourages an application program to divide its
modules and autonomous elements into a hierarchy, which may contain other such
elements. This list may include case, where a variable tests a set of values;
repeat, while and for, which constructs loops until a condition is met.
Structured
& Unstructured Programming Difference
A
structured programming language can facilitate or enforce structured
programming practices.
The
origin of structured programming can be traced back to the 1950s. Prior to the
advent of ALGOL, programming was cluttered with non-binding constructs that
were often referred to as spaghetti code.
Modular
programming emerged a decade later due to its ability to improve developer
productivity. Critics argue that programming with modular modules doesn't
require actual independence. Instead, they consider any program that splits
logic into separate elements as modular.
Modern
programming languages are capable of writing structured code and are also
capable of writing code that is informally known as unstructured. However, this
definition is not very restrictive and should not be used incorrectly.
Components of Structured Programming
At the
high level, programs are structured hierarchies with a hierarchy starting at
the main process and moving down to the lower levels as the logic dictates. These
lower structures can be combined into a single unit of code, or they can be
broken down into multiple modules.
A
module can be classified as a procedure or a function. The former refers to a
specific task, while the latter refers to the operation of specific inputs.
A
structured program or module has a header file that describes the modules or
library referenced by them. It also describes their structure and interface.
Disadvantages
of Structured Programming
Programming
errors can also be caused by the type of task that the programmer has to
complete. For instance, if the program has to solve a math problem, RPL is
commonly used. If the problem was posed in a structured programming procedure
or object form, the resulting codes would be significantly less efficient than
the RPL versions.
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